Difference between revisions of "Reloaded Patch - 1.17"

From Blaston Wiki
Jump to navigation Jump to search
(base page)
 
(copy fix)
Line 11: Line 11:
 
}}
 
}}
  
We hope that you’re enjoying the Blaston: Reloaded update! With the update, we’ve noted several issues along with some very strong weapons and attachments. We’ve fixed several of these issues along with adjusting some of the weapons to accommodate this in version 1.16.
+
Hello everyone, it seems like we didn’t manage to stamp out all issues with the last patch - so we’re releasing another one! Make sure to restart and update the game to get the latest fixes that we added to Blaston.
  
 
;Bug Fixes
 
;Bug Fixes
* Fixed instances where players would get stuck in a lobby after playing consecutive matches in the Ozo Lounge.
+
* Fixed several instances where the game would log projectiles unnecessarily causing frame drops in the game during matches.
* Fixed instances where several attachments would get unlocked and tracked at the same time.
+
* Adjusted the grab range for Luma to avoid instances where you couldn’t  grab it again after picking it up.
* Attachment mission updates in the main menu are now more frequent to show the progress more clearly.
 
* Fixed instances where fog would be shown unintentionally in some environments.
 
* Fixed instances where players would have their regular loadout in a Street Brawl match.
 
* Fixed instances where attachments would be equipped on a weapon before being unlocked.
 
* Improved frame rates during matches.
 
* Fixed instances where projectiles would not disappear leading to worsen framerates. Players who encounter this are advised to report this in settings after the match happens.
 
* Fixed instances where weapons would get stuck to a player's hand.
 
* Disabled faulty ping indicators showing in match replays.
 
* Fixed instances where the enercages from Avalanche Nade, Majestic and Super Majestic would be very loud when dealing damage.
 
* Fixed an instance which switched the Nova cooldown to be 2 instead of 7 when equipping the Attachment 3.
 
  
 
;Weapon Updates
 
;Weapon Updates
* Cortex Shield: Collision hitbox adjusted to match model.
+
* Majestic:  Speed decreased from 1.3 to 0.8
* Frostbyte: Attachment 3 - Max speed from 4.5 to 3.8.
+
* Quicksilver: 5 - 20% boost added for weapons individually when used with the Quicksilver.
* Hammer Nade: Attachment 1 - Projectiles are now slightly faster.
 
* Lance: Attachment 1 - Damage increased, attachment 3 damage reduced.
 
* Luma - Collision from 30 to 50 down to 15 to 25.
 
* Luma: Attachment 3 - Reduced projectiles on full strength from 3 to 2.
 
* Nova: Attachment 3 - Changed stats - HP 65, Collision 55, damage 25.
 
* Raptor: Attachment 2 - reload time increased from 0.2 to 0.4.
 
* Street Brawl Luma: Can now pop street brawl nova with two shots.
 
* Viper: Attachment 2 - Fixed bug of spawn cost from 2 to 5. Reduced damage from 30 to 25.
 
* Vector: Ammo reduced from 3 to 2.
 
  
 
[[Category:Game Updates]]
 
[[Category:Game Updates]]
 
{{DEFAULTSORT:1.16, Reloaded Patch}}
 
{{DEFAULTSORT:1.16, Reloaded Patch}}

Revision as of 12:07, 13 May 2022

Reloaded Patch - 1.17
Reloaded Patch - 1.17
Date Released12th May 2022
Version Number1.17
FacebookFacebook Post
TwitterTweet
SteamSteam
OculusOculus


Hello everyone, it seems like we didn’t manage to stamp out all issues with the last patch - so we’re releasing another one! Make sure to restart and update the game to get the latest fixes that we added to Blaston.

Bug Fixes
  • Fixed several instances where the game would log projectiles unnecessarily causing frame drops in the game during matches.
  • Adjusted the grab range for Luma to avoid instances where you couldn’t  grab it again after picking it up.
Weapon Updates
  • Majestic:  Speed decreased from 1.3 to 0.8
  • Quicksilver: 5 - 20% boost added for weapons individually when used with the Quicksilver.