Difference between revisions of "Bunker Barrier"
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m (Fixed throw collision) |
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| (4 intermediate revisions by 3 users not shown) | |||
| Line 12: | Line 12: | ||
|duration=25 | |duration=25 | ||
|size=Large | |size=Large | ||
| − | |thrown_damage= | + | |thrown_damage=6 |
| − | |thrown_collision= | + | |thrown_collision=40 |
| − | |thrown_hit_points= | + | |thrown_hit_points=25 |
}} | }} | ||
==Description== | ==Description== | ||
Generates a Defmesh. Use this to block Bullets and Ion Beams, but take care of the collision points! | Generates a Defmesh. Use this to block Bullets and Ion Beams, but take care of the collision points! | ||
| − | {{ | + | ==Changes== |
| + | {| class="wikitable" | ||
| + | |- | ||
| + | ! Version | ||
| + | ! Description | ||
| + | |- | ||
| + | | {{version|version_number=1.13|update_name=Quick Draw Update - 1.13}} | ||
| + | | 15 HP -> 25 HP | ||
| + | |- | ||
| + | | {{version|version_number=1.9|update_name=World Expansion Update - 1.9}} | ||
| + | | HP decreased from 450 to 400 | ||
| + | |- | ||
| + | | {{version|version_number=1.7|update_name=Mad March Update - 1.7}} | ||
| + | | HP increased from 400 to 450 | ||
| + | |- | ||
| + | | {{version|version_number=1.5|update_name=Christmas Update - 1.5}} | ||
| + | | Punched holes in it | ||
| + | |- | ||
| + | | {{version|version_number=1.3|update_name=Game Update - 1.3}} | ||
| + | | | ||
| + | * Throw collision > 40 | ||
| + | * Throw damage > 6 | ||
| + | |} | ||
| + | |||
| + | {{Navbox weapons}} | ||
[[Category:Weapons]] | [[Category:Weapons]] | ||
Latest revision as of 20:28, 6 July 2022
Description[edit | edit source]
Generates a Defmesh. Use this to block Bullets and Ion Beams, but take care of the collision points!
Changes[edit | edit source]
| Version | Description |
|---|---|
| 1.13 | 15 HP -> 25 HP |
| 1.9 | HP decreased from 450 to 400 |
| 1.7 | HP increased from 400 to 450 |
| 1.5 | Punched holes in it |
| 1.3 |
|
| Weapons | |
|---|---|
| Offensive | |
| Defensive | |
| Damage over Time | |
| Grenades | |
| Special | |
| Charge | |
| Two-Handed Weapon | |