Difference between revisions of "Viper"

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|collision1=?
 
|collision1=?
 
|hit_points1=?
 
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|first_effect3=Faster Projectile
|second_effect3=Delayed Shoot
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|second_effect3=Delayed Shot
 
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Latest revision as of 14:28, 12 August 2022

Viper
Viper A powerful and accurate weapon. Low ammo and rate of fire, so better make each shot count!
Weapon Type Base Stats Projectile Stats Throw Stats Effect 1 Effect 2
Introduced Unlock LVL CD Ammo Reload Type Damage Collision HP Speed Duration Size Player DMG Collision DMG HP
Viper 1.0 1 5 3 1.2 Bullet 30 30 10 Fast - Tiny 1 15 10
Damage Attachment 1.16 A1 5 3 ? Bullet ? ? ? Medium - Tiny 1 15 10 More Damage Slower Projectile
Bounce Attachment 1.16 A2 5 3 ? Bullet ? ? ? Fast - Tiny 1 15 10 +1 Bounce Weaker Projectile
Delay Attachment 1.16 A3 5 3 ? Bullet ? ? ? Slow, then fast - Tiny 1 15 10 Faster Projectile Delayed Shot

Changes[edit | edit source]

Version Description
1.13
  • Reload time: 1.5s -> 1.2s
  • Collision: 10 -> 30
  • Speed: 2.85 -> 2.95
  • 15 HP -> 10 HP
1.11
  • Reload time decreased from 2s to 1.5s
  • Reduced ammo count from 4 to 3

Skins[edit | edit source]