Difference between revisions of "Viper"

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(Viper table test)
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|hit_points=10
 
|hit_points=10
 
|speed=Fast
 
|speed=Fast
 +
|duration=-
 +
|size=Tiny
 
|thrown_damage=1
 
|thrown_damage=1
 
|thrown_collision=15
 
|thrown_collision=15
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|hit_points1=?
 
|hit_points1=?
 
|speed1=Normal
 
|speed1=Normal
 +
|duration1=-
 +
|size1=Tiny
 
|thrown_damage1=1
 
|thrown_damage1=1
 
|thrown_collision1=15
 
|thrown_collision1=15
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|hit_points2=?
 
|hit_points2=?
 
|speed2=Fast
 
|speed2=Fast
 +
|duration2=-
 +
|size2=Tiny
 
|thrown_damage2=1
 
|thrown_damage2=1
 
|thrown_collision2=15
 
|thrown_collision2=15
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|hit_points3=?
 
|hit_points3=?
 
|speed3=Slow, then fast
 
|speed3=Slow, then fast
 +
|duration3=-
 +
|size3=Tiny
 
|thrown_damage3=1
 
|thrown_damage3=1
 
|thrown_collision3=15
 
|thrown_collision3=15

Revision as of 14:13, 12 August 2022

Viper
Viper A powerful and accurate weapon. Low ammo and rate of fire, so better make each shot count!
Weapon Type Base Stats Projectile Stats Throw Stats Effect 1 Effect 2
Introduced Unlock LVL CD Ammo Reload Type Damage Collision HP Speed Duration Size Player DMG Collision DMG HP
Viper 1.0 1 5 3 1.2 Bullet 30 30 10 Fast - Tiny 1 15 10
Unknown Attachment 1.16 1 5 3 ? Bullet ? ? ? Normal - Tiny 1 15 10 More Damage Slower Projectile
Unknown Attachment 1.16 ? 5 3 ? Bullet ? ? ? Fast - Tiny 1 15 10 +1 Bounce Weaker Projectile
Unknown Attachment 1.16 ? 5 3 ? Bullet ? ? ? Slow, then fast - Tiny 1 15 10 Faster Projectile Delayed Shoot

Changes

Version Description
1.13
  • Reload time: 1.5s -> 1.2s
  • Collision: 10 -> 30
  • Speed: 2.85 -> 2.95
  • 15 HP -> 10 HP
1.11
  • Reload time decreased from 2s to 1.5s
  • Reduced ammo count from 4 to 3

Skins