Difference between revisions of "World Expansion Update - 1.9"

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| oculus = https://www.oculus.com/experiences/quest/developer-post/856988564879364/
 
| oculus = https://www.oculus.com/experiences/quest/developer-post/856988564879364/
 
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* Mission system: missions unlock throughout the seasons. Complete all 10 missions to claim rewards.
 
* Mission system: missions unlock throughout the seasons. Complete all 10 missions to claim rewards.
 
* New weapon: '''[[Vector]]''' - bullets bounce on surfaces. The trick is to remember that other bullets don't.
 
* New weapon: '''[[Vector]]''' - bullets bounce on surfaces. The trick is to remember that other bullets don't.

Revision as of 20:10, 5 June 2021

World Expansion Update - 1.9
World Expansion Update - 1.9
Date Released7th April 2021
Version Number1.9
FacebookFacebook Post
TwitterTweet
SteamSteam
OculusOculus
  • Mission system: missions unlock throughout the seasons. Complete all 10 missions to claim rewards.
  • New weapon: Vector - bullets bounce on surfaces. The trick is to remember that other bullets don't.
  • LIV Steam Integration - this one goes out to all of our content creators! We've added LIV integration so you can make your videos and streams even cooler with mixed reality on Steam.
Game Updates
  • New feature: mission system (unlocks at level 5)
  • New weapon: Vector, unlocked at level 9.
  • Missions reward upgrades
  • Added thumbs up gesture
  • Added 'go to Ozo Lounge gesture'
  • Added Steam in-app purchases (You can now buy Blasts in the Steam version)
  • Reworked friendly duel widget
  • Added LIV integration on Steam
Ozo Lounge
  • Added mute/block function
  • Arcade machines on both floors are back online
Weapon Updates
  • Aegis Shield
    • Throw damage decreased from 4 to 3
  • Bunker Barrier
    • HP decreased from 450 to 400
  • Cortex Shield
    • Throw damage decreased from 6 to 4
  • Nova
    • Collision increased from 45 to 55
  • Quicksilver
    • Speed increased from 1.4x to 1.5x, boost reduced
  • Vandal
    • Spawn cost decreased from 5 to 4
    • Projectile size increased from 0.55 to 1
Bug Fixes
  • Fixed issue where bots were blinking before a round
  • Player model and mirror will now match in the store while switching avatar
  • Fixed issue with countdown timer interruption while in-game and when rematching
  • Fixed issue where weapons didn’t spawn in some instances
  • Projectile trail recentering
  • Added damage-over-time synchronization, so players’ health bars will show the correct information after a game
  • Weapon description of grenades now show the correct information
  • Added automatic scrolling after purchasing an item
  • Fixed an issue where the game was showing round 0 in some instances
  • Spectators will no longer see middle ground moving UI elements in a game
  • Added matchmaking improvements
  • Added latency warning improvements