Difference between revisions of "Viper"

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(added quick draw updates)
(Viper table test)
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{{Infobox weapon
+
{{Infobox weapon attachments
|name=Viper
+
|name= Viper
 
|image=Icon-viper.png
 
|image=Icon-viper.png
|image_size=200px
+
|alt=Viper
 +
|description=A powerful and accurate weapon. Low ammo and rate of fire, so better make each shot count!
 +
<!-- base weapon -->
 
|version_introduced=1.0
 
|version_introduced=1.0
 
|unlock_level=1
 
|unlock_level=1
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|thrown_collision=15
 
|thrown_collision=15
 
|thrown_hit_points=10
 
|thrown_hit_points=10
 +
|first_effect=
 +
|second_effect=
 +
<!-- first attachment -->
 +
|version_introduced1=1.16
 +
|unlock_level1=1
 +
|spawn_cost1=5
 +
|ammo1=3
 +
|reload_time1=?
 +
|projectile_type1=Bullet
 +
|damage1=?
 +
|collision1=?
 +
|hit_points1=?
 +
|speed1=Normal
 +
|thrown_damage1=1
 +
|thrown_collision1=15
 +
|thrown_hit_points1=10
 +
|first_effect1=More Damage
 +
|second_effect1=Slower Projectile
 +
<!-- second attachment -->
 +
|version_introduced2=1.16
 +
|unlock_level2=?
 +
|spawn_cost2=5
 +
|ammo2=3
 +
|reload_time2=?
 +
|projectile_type2=Bullet
 +
|damage2=?
 +
|collision2=?
 +
|hit_points2=?
 +
|speed2=Fast
 +
|thrown_damage2=1
 +
|thrown_collision2=15
 +
|thrown_hit_points2=10
 +
|first_effect2=+1 Bounce
 +
|second_effect2=Weaker Projectile
 +
<!-- third attachment -->
 +
|version_introduced3=1.16
 +
|unlock_level3=?
 +
|spawn_cost3=5
 +
|ammo3=3
 +
|reload_time3=?
 +
|projectile_type3=Bullet
 +
|damage3=?
 +
|collision3=?
 +
|hit_points3=?
 +
|speed3=Slow, then fast
 +
|thrown_damage3=1
 +
|thrown_collision3=15
 +
|thrown_hit_points3=10
 +
|first_effect3=Faster Projectile
 +
|second_effect3=Delayed Shoot
 
}}
 
}}
==Description==
 
A powerful and accurate weapon. Low ammo and rate of fire, so better make each shot count!
 
  
 
==Changes==
 
==Changes==

Revision as of 14:05, 12 August 2022

Viper
Viper A powerful and accurate weapon. Low ammo and rate of fire, so better make each shot count!
Weapon Type Base Stats Projectile Stats Throw Stats Effect 1 Effect 2
Introduced Unlock LVL CD Ammo Reload Type Damage Collision HP Speed Duration Size Player DMG Collision DMG HP
Viper 1.0 1 5 3 1.2 Bullet 30 30 10 Fast 1 15 10
Unknown Attachment 1.16 1 5 3 ? Bullet ? ? ? Normal 1 15 10 More Damage Slower Projectile
Unknown Attachment 1.16 ? 5 3 ? Bullet ? ? ? Fast 1 15 10 +1 Bounce Weaker Projectile
Unknown Attachment 1.16 ? 5 3 ? Bullet ? ? ? Slow, then fast 1 15 10 Faster Projectile Delayed Shoot

Changes

Version Description
1.13
  • Reload time: 1.5s -> 1.2s
  • Collision: 10 -> 30
  • Speed: 2.85 -> 2.95
  • 15 HP -> 10 HP
1.11
  • Reload time decreased from 2s to 1.5s
  • Reduced ammo count from 4 to 3

Skins