Difference between revisions of "Raptor"

From Blaston Wiki
Jump to navigation Jump to search
m (attachment setup)
m
 
(2 intermediate revisions by the same user not shown)
Line 23: Line 23:
 
|second_effect=
 
|second_effect=
 
<!-- first attachment -->
 
<!-- first attachment -->
|attachment1=
+
|attachment1=Attachment-dmg2.png
|alt1=
+
|alt1=Damage Attachment
|version_introduced1=
+
|version_introduced1=1.16
|unlock_level1=
+
|unlock_level1=A1
|spawn_cost1=
+
|spawn_cost1=?
|ammo1=
+
|ammo1=?
|reload_time1=
+
|reload_time1=?
|projectile_type1=
+
|projectile_type1=?
|damage1=
+
|damage1=?
|collision1=
+
|collision1=?
|hit_points1=
+
|hit_points1=?
|speed1=
+
|speed1=?
|duration1=
+
|duration1=?
|size1=
+
|size1=?
|thrown_damage1=
+
|thrown_damage1=?
|thrown_collision1=
+
|thrown_collision1=?
|thrown_hit_points1=
+
|thrown_hit_points1=?
|first_effect1=
+
|first_effect1=Faster Projectiles
|second_effect1=
+
|second_effect1=Less DMG
 
<!-- second attachment -->
 
<!-- second attachment -->
|attachment2=
+
|attachment2=Attachment-ammo.png
|alt2=
+
|alt2=Ammo Attachment
|version_introduced2=
+
|version_introduced2=1.16
|unlock_level2=
+
|unlock_level2=A2
|spawn_cost2=
+
|spawn_cost2=?
|ammo2=
+
|ammo2=?
|reload_time2=
+
|reload_time2=?
|projectile_type2=
+
|projectile_type2=?
|damage2=
+
|damage2=?
|collision2=
+
|collision2=?
|hit_points2=
+
|hit_points2=?
|speed2=
+
|speed2=?
|duration2=
+
|duration2=?
|size2=
+
|size2=?
|thrown_damage2=
+
|thrown_damage2=?
|thrown_collision2=
+
|thrown_collision2=?
|thrown_hit_points2=
+
|thrown_hit_points2=?
|first_effect2=
+
|first_effect2=Higher HP Projectiles
|second_effect2=
+
|second_effect2=Less DMG
 
<!-- third attachment -->
 
<!-- third attachment -->
|attachment3=
+
|attachment3=Attachment-burst.png
|alt3=
+
|alt3=Burst Attachment
|version_introduced3=
+
|version_introduced3=1.16
|unlock_level3=
+
|unlock_level3=A3
|spawn_cost3=
+
|spawn_cost3=?
|ammo3=
+
|ammo3=?
|reload_time3=
+
|reload_time3=?
|projectile_type3=
+
|projectile_type3=?
|damage3=
+
|damage3=?
|collision3=
+
|collision3=?
|hit_points3=
+
|hit_points3=?
|speed3=
+
|speed3=?
|duration3=
+
|duration3=?
|size3=
+
|size3=?
|thrown_damage3=
+
|thrown_damage3=?
|thrown_collision3=
+
|thrown_collision3=?
|thrown_hit_points3=
+
|thrown_hit_points3=?
|first_effect3=
+
|first_effect3=Split Projectiles
|second_effect3=
+
|second_effect3=Less Ammo & Reload Time
 
}}
 
}}
  

Latest revision as of 14:41, 12 August 2022

Raptor
Raptor A quick-spawning weapon that ensures you'll always have something to shoot! Can be used defensively, try shooting down bullets!
Weapon Type Base Stats Projectile Stats Throw Stats Effect 1 Effect 2
Introduced Unlock LVL CD Ammo Reload Type Damage Collision HP Speed Duration Size Player DMG Collision DMG HP
Raptor 1.0 1 2 6 0.3 Bullet 8 15 15 Medium - Medium 1 15 5
Damage Attachment 1.16 A1 ? ? ? ? ? ? ? ? ? ? ? ? ? Faster Projectiles Less DMG
Ammo Attachment 1.16 A2 ? ? ? ? ? ? ? ? ? ? ? ? ? Higher HP Projectiles Less DMG
Burst Attachment 1.16 A3 ? ? ? ? ? ? ? ? ? ? ? ? ? Split Projectiles Less Ammo & Reload Time

Changes[edit | edit source]

Version Description
1.13 15 HP -> 5 HP
1.11
  • Ammo increased from 5 to 6
  • Damage decreased from 10 to 8.
1.6 Cooldown decreased from 0.5s to 0.3s
1.3 Increased spawn time to 3

Skins[edit | edit source]