Game Update - 1.3
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Game Update 1.3 | |
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Date Released | 19th November 2020 |
Version Number | 1.3 |
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- Bug fixes
- Fixed bug that prevented players on South African servers from creating working friendly games and participating in some duels.
- Additional bug fixes
- Game updates
- Added the Quicksilver - a weapon enhancer
- Tether hand to give 30% speed boost to all projectile weapons
- Break the tether to incur self damage (20hp)
- Lasts 7 seconds
- Restricted movement 0.5m away from the point of origin.
- Added voice chat in friendly games
- Added localization: French, Japanese, Simplified Chinese, Russian, German, Korean, Spanish, Swedish
- Updated home screen
- Match making improvements
- New character, banner and platform
- Increased the max level to 23
- Added an end of season notification
- Abandoned theater optimizations
- Improved error handling
- General visual improvements
- Improved throwing
- Improved time to play
- Added tips for the user
- Tool spawn improvements
- Added haptic and sound when grabbing weapons
- Weapon updates
- System Updates
- Spawn System
- Spawn system improved to cap out mid spawn. Weapons will turn red and show you how much is left remaining on the spawn.
- Spawn cap increased from 20 to 25
- Throwing System
- Weapon throwing speed capped. No more last millisecond throws or lightspeed throws. Allows preparation for new throwing weapons.
- Defenses
- Increased the ability to register projectiles
- Weapon Updates
- Aegis Shield
- Duration increased from 0.7 seconds to 1.3 seconds
- Throw collision > 20
- Throw damage > 3
- Avalanche Nade
- Increased spread from 10 to 15 degrees
- Increased speed from 1 / 1.2 to 1.3 / 1.5
- Bunker Barrier
- Throw collision > 40
- Throw damage > 6
- Cortex Shield
- HP increased from 100 to 110
- Duration increased from 2.5 seconds to 3 seconds
- Throw collision > 20
- Throw damage > 3
- Hammer Ellipse
- Collision damage reduced 30%
- Lance
- Damage reduced from 25 to 20
- Collision reduced from 20 to 15
- Cost reduced from 5 to 4
- Lance Nade
- Damage increased from 10 p/sec to 15 p/sec
- Time active increased from 3 seconds to 4 seconds
- HP increased from 15 to 20
- Lance Rapide
- Collision decreased from 25 p/sec to 20 p/sec
- Time before active reduced from 3 to 1.5
- Duration decreased from 7 to 6
- Time before active reduced from 3 seconds to 1.5 seconds
- Nova
- Damage reduced from 40 to 30
- Nova Hurricane
- Projectile size decreased 20%
- Projectile speed increased 15%
- 'Lighter'. Gravity reduced by 20%
- HP reduced from 50 to 45
- Collision reduced from 45 to 40
- Damage reduced from 40 to 30
- Nova Nade
- HP reduced from 40 to 35
- Collision reduced from 35 to 30
- Majestic
- Increased initial speed burst
- Slows down to become as usual on enemy platform
- Majestic Nade
- Size increased 20%
- Duration increased from 5 seconds to 7 seconds
- Fuse increased from 1 seconds to 3 seconds
- Raptor
- Increased spawn time to 3
- Raptor Ellipse
- Increased spawn time to 5
- +1 Ammo
- +10% Speed
- -20% reload time
- Health reduced from 15 to 10
- Super Majestic
- New playstyle. Shoot straight at the enemy with a burst, continuing slowly over the opponent's platform.
- 9 sec duration