Line 23:
Line 23:
|second_effect=
|second_effect=
<!-- first attachment -->
<!-- first attachment -->
−
|attachment1=
+
|attachment1=Attachment-dmg2.png
|alt1=
|alt1=
|version_introduced1=
|version_introduced1=
Line 40:
Line 40:
|thrown_collision1=
|thrown_collision1=
|thrown_hit_points1=
|thrown_hit_points1=
−
|first_effect1=
+
|first_effect1=Faster Projectiles
−
|second_effect1=
+
|second_effect1=Less DMG
<!-- second attachment -->
<!-- second attachment -->
−
|attachment2=
+
|attachment2=Attachment-ammo.png
|alt2=
|alt2=
|version_introduced2=
|version_introduced2=
Line 60:
Line 60:
|thrown_collision2=
|thrown_collision2=
|thrown_hit_points2=
|thrown_hit_points2=
−
|first_effect2=
+
|first_effect2=Higher HP Projectiles
−
|second_effect2=
+
|second_effect2=Less DMG
<!-- third attachment -->
<!-- third attachment -->
−
|attachment3=
+
|attachment3=Attachment-burst.png
|alt3=
|alt3=
|version_introduced3=
|version_introduced3=
Line 80:
Line 80:
|thrown_collision3=
|thrown_collision3=
|thrown_hit_points3=
|thrown_hit_points3=
−
|first_effect3=
+
|first_effect3=Split Projectiles
−
|second_effect3=
+
|second_effect3=Less Ammo & Reload Time
}}
}}